Services

Mobile app development services.

Web and mobile products taken from wireframe through build and testing to the store listing, by the team that also markets them.

Wireframe to store listingBuilt for both app storesBuilding since 2016
The problem

Most apps die after launch, not before it.

Getting an app built is the easy half. Getting it approved, found and used is where projects quietly stall.

Scope grows in the dark

Features get added mid-build with no decision about what comes out, so the launch date moves and the budget follows.

Store review is an afterthought

Nobody plans for the review process, so the launch slips while someone rewrites a privacy policy in a hurry.

Nobody was going to market it

The app ships to an empty store listing, and the plan for getting the first thousand users was never written.

What is included

What an app project covers.

From the first wireframe to the listing people actually download from.

Product design

Wireframes and interface work decided before code, because changing a screen is cheaper than changing a build.

Build

Web and mobile, built to run on the devices your users actually hold rather than the newest one.

Testing and release

Tested on real devices, then taken through store submission and review rather than handed to you at the door.

Launch support

Store listing, screenshots and the campaign that puts the app in front of people once it is live.

How it runs

Three steps, no mystery.

Scope is agreed before build, and changes are traded rather than stacked.

1

Scope and wireframe

What the app has to do at version one, and what is deliberately left for later.

Before anything is built
2

Build and test

Built in stages you can open on your own phone, so feedback arrives while it is still cheap.

You see work weekly
3

Submit and launch

We handle store submission and the review back and forth, then the listing goes live with a plan behind it.

Through review
Questions

Before you brief an app.

What people ask before committing to an app project.

Often a web app does. Native earns its cost when you need camera, offline use, push notifications or store presence. If none of those matter, a web app ships sooner and costs less to maintain.
Yes, including the review process. Store rejection is usually about privacy disclosures, account deletion or unclear screenshots, and it is much faster when someone has been through it before.
Apps need maintenance whether or not you add features, because operating systems change underneath them. We agree what that looks like before launch rather than after the first breakage.
Yes, and it is the part most projects forget to budget for. The full list is on the services page.
Free, and useful whether or not you hire us

Tell us what the app has to do.

One call. We will tell you whether it needs to be an app at all, which sometimes saves the whole budget.

No pitch deck No obligation A real person